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Vebo

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Vebo is a light-weight video conferencing solution.

It is an easy to use, all-in-one video conferencing solution with embedded AI. The device enhances the intimacy of the user experience for both in-room and remote participants so it is as if they are all in the room together. It leverages advances in AI to deliver an unparalleled meeting experience and generate valuable insights about what happened in the meeting room.

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My responsibility

 

  • Industrial design concept development

  • Work closely with ME for a proof-of-concept demo

  • Collaboration with UX/UI designer

  • Communicate with Harman to deliver the concept

Samsung Strategy Innovation Center, ID8 Innovation Lab
5 months / 2020


Partners
Harman AMX


 

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01. Finding User Pain Points & Solutions

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In a conference meeting, every attendance finds it discouraging to participate in the meeting due to the technical disconnection. The team came up with the solution to design an easy-to-use, interactive UI meeting platform that solves all the technical problems. Also, keep in mind to give peace of mind with privacy protection.

02. Setting-up Design Language

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Our persona desires seamless integration of office gadgets when not in use and views the product as an icebreaker before meetings.

 

Inspired by this, we created a universal design language to harmonize with any office setting. Additionally, I aimed to introduce an element of surprise by highlighting essential features when the product is in use.

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03. Design Development

 

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Define Feature & Design Concept

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I collaborated closely with the Harman team to define the device's configuration and features.

Our main focus was to streamline cable management and enhance portability.

 

To achieve this, I introduced a handle to the wireless charging device and enabled users to connect via a dongle for simpler cable management.

Design Details

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I crafted design details with user interaction and privacy in mind. We integrated LEDs for status indication, and users can check the camera status interactively. To accommodate the pop-up camera, we positioned the mic-array in the middle, making it a prominent feature in the design.

04. Building Prototype and Test

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I worked closely with mechanical engineers to align the working prototypes with the design vision for the demo. Prototype testing helped determine camera height, component placement, and dimensions. We also added a rotational handle for weight balance.

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1. Building prototypes

Work closely with ME to simplify the housing that could match with the ID vision concept

 

2. Box dongle

Dongle: Assist ME to figure out efficient dongle component layout to create minimum housing size

 

05. Vision Concept Model Test

 

I used a low-fidelity paper mockup to test real interactions in an end-user scenario. The goal was to try and define the best interaction method. I focused to define a physical interface to operate a camera pop-up or device and comfortably connect the dongle to mobile device.

06. Vision Concept Design Update

 

Based on the prototypes and usability test findings, I refined the design details. Design detail on the form and surface had to be modified to fit its function.

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